Tue, 23 Sep 2008 23:31:51 -0400 Dan Re-merging fixed header blocks on theme files (fix was implemented on both nighthawk and scribus)
Tue, 23 Sep 2008 23:26:18 -0400 Dan Added graphical configuration, at this point only for the grey theme but others will follow soon. (This has been nearly done for two weeks or more but was on hold due to the bugs with multithreading)
Tue, 23 Sep 2008 23:26:15 -0400 Dan Fixed license blocks in theme files
Tue, 23 Sep 2008 23:24:13 -0400 Dan Replaced multithreading in WebServer with a full multithreading library that properly handles IPC and child management
Mon, 01 Sep 2008 17:03:44 -0400 Dan Toned down the "login success" message's color a bit
Mon, 01 Sep 2008 16:59:48 -0400 Dan Moved configuration to a separate file.
Mon, 01 Sep 2008 16:53:17 -0400 Dan Switched back to grey theme as default (oops!). Theme selection widget will come in a later commit.
Mon, 01 Sep 2008 16:51:13 -0400 Dan First shot at getting a session management system in place. Login and logout pages are there, and auth seems to be working and sufficiently secure for the moment. Sessions last indefinitely and are cookie-based.
Mon, 01 Sep 2008 16:50:03 -0400 Dan Added full cookie support to webserver
Mon, 01 Sep 2008 16:48:47 -0400 Dan Balanced out position slider a little more so it only moves by 240px instead of the full 250 (cosmetic only)
Mon, 01 Sep 2008 16:48:09 -0400 Dan Ehh, forgot to add the spacer image for sprites.
Mon, 01 Sep 2008 13:06:50 -0400 Dan Added artwork spriting support. Artwork is now displayed using a gigantic CSS sprite instead of hundreds of little images. GD required.
Mon, 01 Sep 2008 13:05:52 -0400 Dan Fixed scroll-to-current-track being about 30 pixels off under iPhone
Sun, 24 Aug 2008 02:04:09 -0400 Dan Out with the old (commented out as it was) request reading code, please
Sun, 24 Aug 2008 01:28:52 -0400 Dan Major changes to webserver backend. All socket functions are abstracted to allow support for stream_* which seems to be both more widely supported and better at handling blocking and timeouts, at the cost of a small bit of speed. Keep-Alive times out properly and thanks to a bit of IPC code from stream_create_pair(), zombie children are mostly eliminated by proper pcntl_wait() being called when a child shuts down normally, and children die within 0.2sec if the parent receives a SIGTERM or SIGINT, even if the children are waiting on the socket.
Sun, 24 Aug 2008 01:26:20 -0400 Dan Children are no longer noisy when dying (don't I sound perverted)
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